Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
W4: Real-Time Surveillance of People and Their Activities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer and Robot Vision
Motion segmentation and pose recognition with motion history gradients
Machine Vision and Applications - Special issue: IEEE WACV
Maintaining variance and k-medians over data stream windows
Proceedings of the twenty-second ACM SIGMOD-SIGACT-SIGART symposium on Principles of database systems
A Fast Background Scene Modeling and Maintenance for Outdoor Surveillance
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 4
A review of vision-based systems for soccer video analysis
Pattern Recognition
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A sporting event game speed analysis and tracking system—Scout is presented in this paper. Common computer vision and pattern recognition methods, such as background subtraction, connected components labelling, morphology filtering, etc., are used for segmenting and tracking moving objects. A new vanishing-points-based method is proposed for the mapping between the screen (image) and physical (field) coordinate systems. The system is designed to evaluate football players’ performance and skills from the recorded training camps’ footages. The tracking results and performance analysis of real football training camps’ video clips are presented.