Wildlife net-gamekeepers using sensor network

  • Authors:
  • Leonardo M. Trejos;Masaru Kamada;Tatsuhiro Yonekura;Mamun Bin Ibne Reaz

  • Affiliations:
  • Ibaraki University, Nakanarusawa, Hitachi, Japan;Ibaraki University, Nakanarusawa, Hitachi, Japan;Ibaraki University, Nakanarusawa, Hitachi, Japan;International Islamic University, Malaysia, Jalan Gombak, Kuala Lumpur, Malaysia

  • Venue:
  • Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
  • Year:
  • 2007

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Abstract

Wildlife lies in vast and wide areas where human gamekeepers work as protectors. The task of recognizing poachers in protected areas is tedious, tiring, and requires huge manpower and computational overhead. A fully automated system cannot accurately identify every such poacher. This paper proposes a conceptual system based on sensor network, which will provide amusement for cyberspace gamekeepers while protecting the wildlife. For this, the sensory data from the park is mapped to a game-like virtual environment. Cyberspace gamekeepers will access the system and play the game. While playing, they will help to conserve the wildlife in national parks by pattern recognition of intruders in the game. The sensor network in the proposed system will use microphone, accelerometers and wireless transmission system.