Animated drawings rendered by genetic programming
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
Estimation of discrete curvature based on chain-code pairing and digital straightness
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
HelpingHand: example-based stroke stylization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
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This paper describes an algorithm that renders lines that have various thicknesses and have sharp tapered ends. This algorithm does not require any special information on each local point of a line. The thickness is determined by curvature and lengths from both ends. Therefore the algorithm is applicable in a variety of line rendering situations, such as 3D rendering engines for high quality cel-animation-like effects, reuse of geometrical data designed by CAD for advertising purposes, edge enhancement in a photo retouching process with edge detection methods and so on. In addition, using the generated varying thicknesses, we have developed algorithms for shading and embossing effects.