Iterated Prisoner's Dilemma with Choice and Refusal of Partners: Evolutionary Results
Proceedings of the Third European Conference on Advances in Artificial Life
Trust in Distributed Artificial Intelligence
MAAMAW '92 Selected papers from the 4th European Workshop on on Modelling Autonomous Agents in a Multi-Agent World, Artificial Social Systems
Agent memory and adaptation in multi-agent systems
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Viscous populations and their support for reciprocal cooperation
Artificial Life
Agent interactions and implicit trust in IPD environments
ALAMAS'05/ALAMAS'06/ALAMAS'07 Proceedings of the 5th , 6th and 7th European conference on Adaptive and learning agents and multi-agent systems: adaptation and multi-agent learning
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An objective of multi-agent systems is to build robust intelligent systems capable of existing in complex environments. These systems are often characterised as being uncertain and open to change which make such systems far more difficult to design and understand. Some of this uncertainty and change occurs in open agent environments where agents can freely enter and exit the system. In this paper we will examine this form of population change in a game theoretic setting. These simulations involve studying population change through a number of alternative viscosity models. The simulations will examine two possible trust models. All our simulations will use a simple choice and refusal game environment within which agents may freely choose with which of their peers to interact.