A Probabilistic Room Location Service for Wireless Networked Environments
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
A Rapid Development Approach for Signal Strength Based Location Systems
IPC '07 Proceedings of the The 2007 International Conference on Intelligent Pervasive Computing
Place lab: device positioning using radio beacons in the wild
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Discovering semantically meaningful places from pervasive RF-beacons
Proceedings of the 11th international conference on Ubiquitous computing
Third party geolocation services in LBS: privacy requirements and research issues
Transactions on Data Privacy
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The technology of multimedia content adaptation based upon the location of a target device can become the long expected killer application of ubiquitous computing. Easy to develop, lightweight, and robust location estimation is the core component of this technology. Until now, location estimation technology remains restricted to highly sophisticated hardware and networking infrastructure where semantics of the location information are defined and controlled by service providers. We aim to lower the technical and infrastructure barriers to allow general users to define and develop the semantically meaningful location systems. This paper presents a simple location estimation method to build radio beacon based location systems in the indoor environments. It employs an realtime learning approach which requires zero prior knowledge. The salient features of our method are low memory requirements and simple computations which make it desirable for location-aware multimedia systems functioning in distributed client-server settings as well as privacy sensitive applications residing on stand alone devices.