Visual immersive haptic rendering on the web
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Visual Immersive Haptic Mathematics in Shared Virtual Spaces
Transactions on Computational Science III
Six degree-of-freedom haptic rendering for biomolecular docking
Transactions on computational science XII
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We seek to further expand the shared collaborative potential of cyberworlds by using haptic forcefeedback in shared virtual scenes. We propose how to define density of the objects, together with their geometry and appearance, by using mathematical functions. We illustrate this concept by developing software which allows us to touch and feel surfaces of VRML and X3D objects, convert them to solid objects as well as create any other solid objects using the function-based extension of VRML and X3D. We define geometry, appearance and density of the solid objects by implicit, explicit and parametric functions straight in the VRML/X3D code or in dynamic-link libraries. Since the function-based models are small in size, it is possible to perform their collaborative interactive modifications with concurrent synchronous visualization at each client computer with any required level of detail. We illustrate the proposed with several application examples.