Ideas and methods for modeling 3D human figures: the principal algorithms used by MakeHuman and their implementation in a new approach to parametric modeling

  • Authors:
  • Manuel Bastioni;Simone Re;Shakti Misra

  • Affiliations:
  • MakeHuman Project admin;NinibeLabs;-

  • Venue:
  • COMPUTE '08 Proceedings of the 1st Bangalore Annual Compute Conference
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper briefly presents the basic algorithms used by MakeHuman and their application in a new context from the point of view of the relationship between artist and computer. The problem we posed is the development of a valid tool specifically designed for the modeling of virtual humans, with a simple yet complete pose system including the simulation of muscular movement. It is a new interfacing idea, different from the common graphic board with thousands of parameters, much easier to use, fast and intuitive.