Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Surface Parametrization and Curvature Measurement of Arbitrary 3-D Objects: Five Practical Methods
IEEE Transactions on Pattern Analysis and Machine Intelligence
On generating topologically consistent isosurfaces from uniform samples
The Visual Computer: International Journal of Computer Graphics
Computer Vision and Image Understanding
Journal of Mathematical Imaging and Vision - Special issue on mathematical imaging
Graphical Models and Image Processing
Discrete representation of spatial objects in computer vision
Discrete representation of spatial objects in computer vision
Topology-preserving deformations of two-valued digital pictures
Graphical Models and Image Processing
Preserving Topology by a Digitization Process
Journal of Mathematical Imaging and Vision
Multiseeded Segmentation Using Fuzzy Connectedness
IEEE Transactions on Pattern Analysis and Machine Intelligence
Geometry of Digital Spaces
A three-dimensional holes closing algorithm
Pattern Recognition Letters
Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing
IEEE Transactions on Visualization and Computer Graphics
GRIN'01 No description on Graphics interface 2001
Initialization of Deformable Models from 3D Data
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
The asymptotic decider: resolving the ambiguity in marching cubes
VIS '91 Proceedings of the 2nd conference on Visualization '91
Digital Geometry: Geometric Methods for Digital Picture Analysis
Digital Geometry: Geometric Methods for Digital Picture Analysis
Thinning grayscale well-composed images
Pattern Recognition Letters - Special issue: Discrete geometry for computer imagery (DGCI'2002)
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
Computing curvature-adaptive surface triangulations of three-dimensional image data
The Visual Computer: International Journal of Computer Graphics
Extraction of Topologically Simple Isosurfaces from Volume Datasets
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Topological Equivalence between a 3D Object and the Reconstruction of Its Digital Image
IEEE Transactions on Pattern Analysis and Machine Intelligence
Towards a general sampling theory for shape preservation
Image and Vision Computing
Topology correction using fast marching methods and its application to brain segmentation
MICCAI'05 Proceedings of the 8th international conference on Medical image computing and computer-assisted intervention - Volume Part II
A genetic algorithm for the topology correction of cortical surfaces
IPMI'05 Proceedings of the 19th international conference on Information Processing in Medical Imaging
A topology preserving level set method for geometric deformable models
IEEE Transactions on Pattern Analysis and Machine Intelligence
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
Digital Imaging: A Unified Topological Framework
Journal of Mathematical Imaging and Vision
CTIC'12 Proceedings of the 4th international conference on Computational Topology in Image Context
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We present here a new randomized algorithm for repairing the topology of objects represented by 3D binary digital images. By "repairing the topology", we mean a systematic way of modifying a given binary image in order to produce a similar binary image which is guaranteed to be well-composed. A 3D binary digital image is said to be well-composed if, and only if, the square faces shared by background and foreground voxels form a 2D manifold. Well-composed images enjoy some special properties which can make such images very desirable in practical applications. For instance, well-known algorithms for extracting surfaces from and thinning binary images can be simplified and optimized for speed if the input image is assumed to be well-composed. Furthermore, some algorithms for computing surface curvature and extracting adaptive triangulated surfaces, directly from the binary data, can only be applied to well-composed images. Finally, we introduce an extension of the aforementioned algorithm to repairing 3D digital multivalued images. Such an algorithm finds application in repairing segmented images resulting from multi-object segmentations of other 3D digital multivalued images.