A peering architecture for ubiquitous IP multicast streaming
ACM SIGOPS Operating Systems Review
An Overlay for Ubiquitous Streaming over Internet
NETWORKING '02 Proceedings of the Second International IFIP-TC6 Networking Conference on Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; and Mobile and Wireless Communications
On Peer-to-Peer Media Streaming
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
A framework for multicast video streaming over IP networks
Journal of Network and Computer Applications
Resilient Peer-to-Peer Streaming
ICNP '03 Proceedings of the 11th IEEE International Conference on Network Protocols
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Peer-to-Peer architecture is widely applied in large scale distributed applications. For streaming applications, latency is one of the most important metrics which affect user experience. However, network dynamics such as congestion and bandwidth fluctuation cause instability in the peer overlay and increase peer latency. To avoid wasting network resources on overlay redirection, we introduce our scheduling algorithm [6] into the peers on the overlay to distribute most important packets to the descendant peers first. We also alter Maximum Bandwidth Sum Tree overlay construction scheme [4] to cater for streaming application and investigate our scheduling algorithm in such an environment. Performance results show the improvement in terms of latency and data arrival ratio before the expiration time.