Designing self-organising environments with agents and artefacts: a simulation-driven approach

  • Authors:
  • Luca Gardelli;Mirko Viroli;Matteo Casadei;Andrea Omicini

  • Affiliations:
  • Alma Mater Studiorum Universita di Bologna, Via Venezia 52, 47023 Cesena, Italy.;Alma Mater Studiorum Universita di Bologna, Via Venezia 52, 47023 Cesena, Italy.;Alma Mater Studiorum Universita di Bologna, Via Venezia 52, 47023 Cesena, Italy.;Alma Mater Studiorum Universita di Bologna, Via Venezia 52, 47023 Cesena, Italy

  • Venue:
  • International Journal of Agent-Oriented Software Engineering
  • Year:
  • 2008

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Abstract

We propose a methodological approach for tackling the earlydesign stages of self-organising Multiagent Systems (MASs). Weadopt an architectural pattern based on the Agents and Artefacts(A&A) metamodel: self-organisation mechanisms are added to anexisting environment of artefacts by embedding them intoenvironmental agents. We rely on a three-stage design approach withmodelling, simulation and tuning, so as to identify a suitabledesign of environmental agents and their interaction withartefacts. The main objective is to design a MAS environmentproviding services that self-organise in response to theunpredictable dynamics of the agents exploiting them. As a casestudy, we analyse the problem called collective sorting, a servicefor decentralised sorting of items in MAS environments that wasinspired by social insects' behaviour: the proposed solutionfeatures environmental agents and tuple spaces, whose designchoices and evaluation have been driven by formal simulations.