ClearBoard: a seamless medium for shared drawing and conversation with eye contact
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using spatial cues to improve videoconferencing
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design of a virtual auditorium
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Finger Track - A Robust and Real-Time Gesture Interface
AI '97 Proceedings of the 10th Australian Joint Conference on Artificial Intelligence: Advanced Topics in Artificial Intelligence
IEEE Transactions on Circuits and Systems for Video Technology
Estimating virtual touchscreen for fingertip interaction with large displays
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Initial evaluation of a bare-hand interaction technique for large displays using a webcam
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Hi-index | 0.00 |
In this paper, we propose an innovative videoconferencing system called 'IshinDenshin System', in which the participant's image and shared workspace are naturally merged. This system proposes an idea to improve the efficiency of conferencing by supporting eye contact and presence of finger pointing. A small video camera is placed at the common point of gaze direction between the display and camera. The transparent-based division is applied. Thus, the participants can use their fingers to indicate any portion as in face-to-face interaction, particularly for indicating shape, size, and direction. The performance of the system has been observed based on the preliminary experiments of an implemented 2-way videoconferencing system. The results prove the merits of the proposed idea in increasing the sense of reality by eye contact and simple user interface of finger pointing.