Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
Echology: an interactive spatial sound and video artwork
Proceedings of the 13th annual ACM international conference on Multimedia
Celestia: a vocal interaction music game
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Celestia: a vocal interaction music game
ACM SIGGRAPH 2013 Posters
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Vocal interaction research has slowly been gaining popularity in the mainstream HCI, assistive technology, arts and game development communities. One main reason for the uptake of this interaction style is the potential of exploiting one of the most natural means of expression: human vocalizations, speech, and vocal gestures. This SIG meeting has three purposes: to communicate the results of the CHI 2007 workshop on vocal interaction to interested CHI attendees; to sketch a research agenda on the topic of the emerging interaction styles in the context of vocal interaction and its implications for the design of interactive systems; and to bring together the communities of researchers and practitioners who are addressing this topic.