Triangulation of hierarchical hexagon meshes

  • Authors:
  • Matthew Guenette;A. James Stewart

  • Affiliations:
  • Queen's University;Queen's University

  • Venue:
  • Proceedings of the 2008 ACM symposium on Solid and physical modeling
  • Year:
  • 2008

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Abstract

We present an algorithm to triangulate a multi-resolution hierarchical hexagon mesh. The triangulation provides good triangle strips, which result in efficient rendering of the hexagon mesh, and well proportioned triangles, which avoid rendering artifacts.