Channel allocation under batching and VCR control in video-on-demand systems
Journal of Parallel and Distributed Computing - Special issue on multimedia processing and technology
Dynamic batching policies for an on-demand video server
Multimedia Systems
Metropolitan area video-on-demand service using pyramid broadcasting
Multimedia Systems
Skyscraper broadcasting: a new broadcasting scheme for metropolitan video-on-demand systems
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Improving bandwidth efficiency of video-on-demand servers
IC3N '97 Selected papers of the 6th international conference on Computer communications and networks
An Efficient Implementation of Interactive Video-on-Demand
MASCOTS '00 Proceedings of the 8th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
Fast broadcasting for hot video access
RTCSA '97 Proceedings of the 4th International Workshop on Real-Time Computing Systems and Applications
Video-on-Demand Server Efficiency through Stream Tapping
IC3N '97 Proceedings of the 6th International Conference on Computer Communications and Networks
An enhanced recursive frequency splitting broadcasting algorithm for near video-on-demand services
Information Processing Letters
A Permutation-Based Pyramid Broadcasting Scheme for Video-on-Demand Systems
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Enhanced harmonic data broadcasting and receiving scheme for popular video service
IEEE Transactions on Consumer Electronics
The use of multicast delivery to provide a scalable and interactive video-on-demand service
IEEE Journal on Selected Areas in Communications
Hi-index | 0.00 |
This work presents a novel fixed-delay broadcasting protocol for near video-on-demand service. Consider a film S is divided into n equal parts {S1, S2,...,Sn} and played through k channels. Each segment Si must appear at least once every i+c-1 segments rather than i segments. The value of parameter c means that the users have to wait the time of c segments. Each channel of k channels is first partitioned into subchannels by a heuristic strategy. Then, a greedy approach is applied to assign the n segments to k channels. The waiting time is c times the duration of one segment. As a result, the proposed method outperforms the previous broadcasting methods in terms of the maximum waiting time, for the same number of channels.