Dummynet: a simple approach to the evaluation of network protocols
ACM SIGCOMM Computer Communication Review
Applying parallel discrete event simulation to network emulation
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
On the constancy of internet path properties
IMW '01 Proceedings of the 1st ACM SIGCOMM Workshop on Internet Measurement
Parallel and Distribution Simulation Systems
Parallel and Distribution Simulation Systems
ENDE: An End-to-end Network Delay Emulator Tool for Multimedia Protocol Development
Multimedia Tools and Applications
An integrated experimental environment for distributed systems and networks
ACM SIGOPS Operating Systems Review - OSDI '02: Proceedings of the 5th symposium on Operating systems design and implementation
Scalability and accuracy in a large-scale network emulator
ACM SIGOPS Operating Systems Review - OSDI '02: Proceedings of the 5th symposium on Operating systems design and implementation
Network Emulation in the Vint/NS Simulator
ISCC '99 Proceedings of the The Fourth IEEE Symposium on Computers and Communications
NIST Net: a Linux-based network emulation tool
ACM SIGCOMM Computer Communication Review
MAYA: Integrating hybrid network modeling to the physical world
ACM Transactions on Modeling and Computer Simulation (TOMACS)
EMPOWER: A Cluster Architecture Supporting Network Emulation
IEEE Transactions on Parallel and Distributed Systems
A Flexible Architecture for Remote Server-Based Emulation
MASCOTS '04 Proceedings of the The IEEE Computer Society's 12th Annual International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunications Systems
Proceedings of the 38th conference on Winter simulation
Performance Evaluation of the ROSENET Network Emulation System
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
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Remote network emulation is an approach that utilizes a remote parallel simulator to improve the scale and accuracy of network emulation for general users with no local access to high performance computing facilities. The remote network emulation approach involves using a large scale detailed packet level simulation at a remote site in conjunction with a local network emulation to quickly provide QoS predictions to real time applications. Model update algorithms are needed to keep the remote simulator and local emulator updated with each other’s status, while keeping the amount of communication required to an acceptable level. In this paper two adaptive model update algorithms are explored for triggering network status updates. The first algorithm dynamically adjusts update frequency according to the real network status between the remote simulator and emulator. The second algorithm triggers updates whenever the prediction error of the network emulation exceeds a pre-set threshold. Preliminary experimental results show that the two algorithms can improve emulation accuracy compared with a fixed update algorithm for the scenarios that were tested.