High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
Colour spaces for colour transfer
CCIW'11 Proceedings of the Third international conference on Computational color imaging
Computer-aided appearance design based on BRDF measurements
Computer-Aided Design
Towards automatic concept transfer
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Cinematic color: from your monitor to the big screen
ACM SIGGRAPH 2012 Courses
Special Section on CANS: Toward automatic and flexible concept transfer
Computers and Graphics
Calibrated image appearance reproduction
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Technical Section: Perceptually inspired afterimage synthesis
Computers and Graphics
Grand challenges: material models in automotive
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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This book provides the reader with an understanding of what color is, where color comes from, and how color can be used correctly in many different applications. The authors first treat the physics of light and its interaction with matter at the atomic level, so that the origins of color can be appreciated. The intimate relationship between energy levels, orbital states, and electromagnetic waves helps to explain why diamonds shimmer, rubies are red, and the feathers of the Blue Jay are blue. Then, color theory is explained from its origin to the current state of the art, including image capture and display as well as the practical use of color in disciplines such as computer graphics, computer vision, photography, and film.