A Hybrid Framework for Soft Real-Time WSN Simulation
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
Map-based modeling and design of wireless sensor networks with OMNeT++
SPECTS'09 Proceedings of the 12th international conference on Symposium on Performance Evaluation of Computer & Telecommunication Systems
Decentralized task distribution among cooperative UAVs in surveillance systems applications
WONS'10 Proceedings of the 7th international conference on Wireless on-demand network systems and services
Geo-aware handover of mission agents using opportunistic communication in VANET
ruSMART/NEW2AN'10 Proceedings of the Third conference on Smart Spaces and next generation wired, and 10th international conference on Wireless networking
Analyzing different levels of geographic context awareness in agent ferrying over VANETs
Proceedings of the 2011 ACM Symposium on Applied Computing
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For the evaluation of wireless network protocols, simulation has established itself as a good compromise between cost and complexity, on the one hand, and accuracy of results, on the other hand. Most established network simulators, however, were originally developed for wired networks and only later extended to the wireless domain. Some simulators like Opnet are not even restricted to communication networks at all, but can be used to simulate all kinds of networked systems. In this paper, we present ShoX, a network simulator explicitly designed for the simulation of wireless networks. Together with its strong GUI support, this allows a very efficient development and evaluation of network protocols without any considerable learning curve. All relevant concepts known from the domain of wireless networks like nodes, links, OSI layers, packets, mobility, signal propagation and traffic models are directly available. Defining new layers, packets or models is as easy as subclassing the existing abstract classes which ensures at compile time that all required methods are provided by the user. ShoX is completely based on Java and XML, thus superseding to learn unfamiliar languages like Tcl or NED. It features an integrated GUI for configuration, visualization and statistics.