An efficient algorithm for hidden surface removal, II
Proceedings of the 30th IEEE symposium on Foundations of computer science
Toward Spatial Joins for Polygons
SSDBM '00 Proceedings of the 12th International Conference on Scientific and Statistical Database Management
IEEE Transactions on Computers
ESA'10 Proceedings of the 18th annual European conference on Algorithms: Part I
Computational Geometry: Theory and Applications
Overlaying multiple maps efficiently
CIT'04 Proceedings of the 7th international conference on Intelligent Information Technology
Every graph admits an unambiguous bold drawing
GD'11 Proceedings of the 19th international conference on Graph Drawing
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A fast randomized algorithm is given for finding a partition of the plane induced by a given set of linear segments. The algorithm is ideally suited for a practical use because it is extremely simple and robust, as well as optimal; its expected running time is O(m+n log n) where n is the number of input segments and m is the number of points of intersection. The storage requirement is O(m+n). Though the algorithm itself is simple, the global evolution of the partition is complex, which makes the analysis of the algorithm theoretically interesting in its own right.