Quantitative system performance: computer system analysis using queueing network models
Quantitative system performance: computer system analysis using queueing network models
Parallel DEVS: a parallel, hierarchical, modular, modeling formalism
WSC '94 Proceedings of the 26th conference on Winter simulation
Distributed supply chain simulation in a DEVS/CORBA execution environment
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 2
XMill: an efficient compressor for XML data
SIGMOD '00 Proceedings of the 2000 ACM SIGMOD international conference on Management of data
A new kind of science
Java Native Interface: Programmer's Guide and Reference
Java Native Interface: Programmer's Guide and Reference
Theory of Modeling and Simulation
Theory of Modeling and Simulation
N-dimensional Cell-DEVS Models
Discrete Event Dynamic Systems
CD++: a toolkit to develop DEVS models
Software—Practice & Experience
Implementing Parallel Cell-DEVS
ANSS '03 Proceedings of the 36th annual symposium on Simulation
XGRIND: A Query-Friendly XML Compressor
ICDE '02 Proceedings of the 18th International Conference on Data Engineering
Models of Complex Physical Systems Using Cell-DEVS
SS '01 Proceedings of the 34th Annual Simulation Symposium (SS01)
The Effects of XML Compression on SOAP Performance
World Wide Web
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 2
DS-RT '08 Proceedings of the 2008 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications
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This paper presents a case study of Web-based distributed simulation across the Atlantic Ocean between Canada and France. The distributed simulation engine, known as DCD++, extends the CD++ environment to expose the simulation functionalities as machine-consumable services based on the DEVS and Cell-DEVS formalisms and commonly-used Web Service technologies. DCD++ provides a platform that represents a step further towards transparent sharing of computing power, data, models, and experiments in heterogeneous environment on a global scale. Also, the simulation service can be easily integrated with other services such as visualization, network management, and geographic information services in a larger system. Experiments have been carried out to investigate simulation performance over commodity Internet connections, and major bottlenecks in the system have been identified. Based on the experimental results, we put forward several areas that warrant further research.