A fluid resistance map method for real-time haptic interaction with fluids
Proceedings of the ACM symposium on Virtual reality software and technology
Realistic water volumes in real-time
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
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In this paper we report on the preliminary design of a rowing simulator to be integrated in a VR sport training system for rowing. The proposed simulator aims at bringing in an indoor location the specific features and situations of outdoor rowing, by means of an enhanced Virtual Environment (VE) that combines visual, haptic, acoustic flows to proprio- and exteroception of user status. This paper describes the experimental activities carried out on in-door rowing to characterize the main features of the stroke gesture, the design and analytical study of a fluidodynamic dissipator for force rendering and an overview of graphic simulation and of the overall system architecture.