Surface descriptions from stereo and shading
Shape from shading
Direct Computation of 3D Shape and Motion Invariants
Direct Computation of 3D Shape and Motion Invariants
Thermophysical Algebraic Invariants from Infrared Imagery for Object Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
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Structure from motion often refers to the computation of three-dimensional structure from a matched sequence of images. However, a depth map of a surface is difficult to compute and may not be a good representation for storage and recognition. Given matched images it is shown that the sign of the normal curvature in a given direction at a given point in the image can be computed from a simple difference of slopes of line segments in one image. Using this result, local surface patches can be classified as convex, concave, cylindrical, hyperbolic (saddle point), or planar. At the same time, the translational component of the optical flow, from which the focus of expansion can be computed, is obtained.