Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Patterns in property specifications for finite-state verification
Proceedings of the 21st international conference on Software engineering
Problem frames: analyzing and structuring software development problems
Problem frames: analyzing and structuring software development problems
Distributed and Parallel Databases
Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions
Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions
Hybrid web service composition: business processes meet business rules
Proceedings of the 2nd international conference on Service oriented computing
Pattern-Based specification and validation of web services interaction properties
ICSOC'05 Proceedings of the Third international conference on Service-Oriented Computing
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Service-Oriented Computing (SOC) is an emerging computing paradigm that supports loosely-coupled inter-enterprise interactions. SOC interactions are predominantly specified in a procedural manner that defines message sequences intermixing implementation with business requirements. In this paper we present a set of patterns concerning requirements of information exchange between participants engaging in service-oriented interactions. The patterns aim at explicating and elaborating the business requirements driving the interaction and separating them from implementation concerns.