Wireless Communications: Principles and Practice
Wireless Communications: Principles and Practice
Measurement and performance of a cognitive packet network
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MSWiM '05 Proceedings of the 8th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
Design of a MANET Testbed Management System
The Computer Journal
WNS2 '06 Proceeding from the 2006 workshop on ns-2: the IP network simulator
Real-world environment models for mobile network evaluation
IEEE Journal on Selected Areas in Communications
Migrating Auctioneers on Internet Auctions for Improved Utility and Performance
EPEW '09 Proceedings of the 6th European Performance Engineering Workshop on Computer Performance Engineering
Sensor-aided routing for mobile ad hoc networks
Proceedings of the 2009 International Conference on Wireless Communications and Mobile Computing: Connecting the World Wirelessly
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The paper discusses the goals, design, models and implementation state of a new discrete-event simulator of computer networks. The Integrated Network-Environment Simulator (INES) aims at creating a suitable simulation tool for the evaluation of network algorithms and protocols operating on a virtual environment. This feature makes the simulator particularly useful for testing MANETs, VANETs, WSNs, situated communications, and other algorithms or technologies with realistic situations where the environment could significantly affect their operation. INES uses mesh geometries to model the objects of the desired environment, which may restrict node roaming and affect wireless communications during a simulation execution. Complementing INES development is the implementation of the Packet Animator, which can visualise INES traces through an OpenGL-based animation engine. Finally, the paper discusses examples that make use of the mobility and communication models currently supported by the simulator.