No-Regret Boosting

  • Authors:
  • Anna Gambin;Ewa Szczurek

  • Affiliations:
  • Inst. of Informatics, Warsaw University, Banacha 2, 02-097 Warsaw, Poland;Inst. of Informatics, Warsaw University, Banacha 2, 02-097 Warsaw, Poland and Max Planck Inst. for Molecular Genetics, Ihnestrasse 73, 14195 Berlin, Germany

  • Venue:
  • ICANNGA '07 Proceedings of the 8th international conference on Adaptive and Natural Computing Algorithms, Part I
  • Year:
  • 2007

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Abstract

Following [4], we analyze boosting from a game-theoretic perspective. We define a wide class of boosting classification algorithms called H-boosting methods, which are based on Hannan-consistent game playing strategies. These strategies tend to minimize the regret of a player, i.e. are able to minimize the difference between its expected cumulative loss and the cumulative loss achievable using the single best strategy. The "weighted majority" boosting algorithm [4] is proved to belong to the class of H-boosting procedures. A new boosting algorithm is proposed, as an another example of such a regret-minimizing method.