Imitative Reinforcement Learning for Soccer Playing Robots

  • Authors:
  • Tobias Latzke;Sven Behnke;Maren Bennewitz

  • Affiliations:
  • University of Freiburg, Computer Science Institute, D-79110 Freiburg, Germany;University of Freiburg, Computer Science Institute, D-79110 Freiburg, Germany;University of Freiburg, Computer Science Institute, D-79110 Freiburg, Germany

  • Venue:
  • RoboCup 2006: Robot Soccer World Cup X
  • Year:
  • 2006

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Abstract

In this paper, we apply Reinforcement Learning (RL) to a real-world task. While complex problems have been solved by RL in simulated worlds, the costs of obtaining enough training examples often prohibits the use of plain RL in real-world scenarios. We propose three approaches to reduce training expenses for real-world RL. Firstly, we replace the random exploration of the huge search space, which plain RL uses, by guided exploration that imitates a teacher. Secondly, we use experiences not only once but store and reuse them later on when their value is easier to assess. Finally, we utilize function approximators in order to represent the experience in a way that balances between generalization and discrimination. We evaluate the performance of the combined extensions of plain RL using a humanoid robot in the RoboCup soccer domain. As we show in simulation and real-world experiments, our approach enables the robot to quickly learn fundamental soccer skills.