A logic-based calculus of events
New Generation Computing
The Use of Intermediat Graphical Constructions in Problem Solving with Dynamic, Pixel-Level Diagrams
Diagrams '00 Proceedings of the First International Conference on Theory and Application of Diagrams
From Motion Observation to Qualitative Motion Representation
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Representing short-term observations of moving objects by a simple visual language
Journal of Visual Languages and Computing
QRPC: A new qualitative model for representing motion patterns
Expert Systems with Applications: An International Journal
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The interpretation of spatial activities plays a fundamental role in several areas, ranging from the analysis of animal behaviour to location-based assistance applications. One important aspect when interpreting spatial activities consists in relating them to their environment. A problem arises insofar propositional representations lack an appropriate attention mechanism to comprehend the spatiotemporal development of spatial activities. Therefore, we propose a diagrammatic formalism which allows spatial activities to get classified depending on their spatial context and provide a link to propositional formalisms. It shows that RoboCup soccer is particularly suitable for investigating these issues. In fact, alone the spatial activity of the ball teaches us to a considerable degree much about a game.