Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Reference Jacobian optimization-based rezone strategies for arbitrary Lagrangian Eulerian methods
Journal of Computational Physics
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Fundamentals of spherical parameterization for 3D meshes
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Face offsetting: A unified approach for explicit moving interfaces
Journal of Computational Physics
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Optimization of the mesh quality of surface triangulation is critical for advanced numerical simulations and is challenging under the constraints of error minimization and density control. We derive a new method for optimizing surface triangulation by minimizing its discrepancy from a virtual reference mesh. Our method is as easy to implement as Laplacian smoothing, and owing to its variational formulation it delivers results as competitive as the optimization-based methods. In addition, our method minimizes geometric errors when redistributing the vertices using a principle component analysis without requiring a CAD model or an explicit high-order reconstruction of the surface. Experimental results demonstrate the effectiveness of our method.