Building a Fuzzy Ontology of Edutainment Using OWL

  • Authors:
  • Hua-Mao Gu;Xun Wang;Yun Ling;Jin-Qin Shi

  • Affiliations:
  • College of Computer Science, Zhejiang University, 310027 Hangzhou, China and College of Information, Zhejiang Gongshang University, 310018 Hangzhou, China;College of Information, Zhejiang Gongshang University, 310018 Hangzhou, China;College of Information, Zhejiang Gongshang University, 310018 Hangzhou, China;College of Food, Zhejiang Gongshang University, 310018 Hangzhou, China

  • Venue:
  • ICCS '07 Proceedings of the 7th international conference on Computational Science, Part III: ICCS 2007
  • Year:
  • 2007

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Abstract

OWL Web Ontology Language is a W3C recommended Language for representing machine-readable knowledge with more facilities than other knowledge representation languages. In this paper, we present a Use-Case based Fuzzy Ontology Constructing (UFOC) methodology for the building of edutainment ontology, which is encoded with OWL. Besides, a solution of representing fuzzy relation in OWL is also provided. In the edutainment ontology, two fuzzy relations, DE and AE are discovered, both playing vital roles in property calculation among online computer game.