Theory and Practice of Probabilistic Timed Game for Embedded Systems

  • Authors:
  • Satoshi Yamane

  • Affiliations:
  • Graduate School of Natural Science, Kanazawa University,

  • Venue:
  • ICESS '07 Proceedings of the 3rd international conference on Embedded Software and Systems
  • Year:
  • 2007

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Abstract

Recent embedded systems are composed of many components, and each component is an open system, and it has both real-time properties and uncertainties. We specify each component using timing constraints and probabilities, and compose systems from all the components. In order to treat them, we develop the followings: First we develop probabilistic timed game automata based on a probabilistic timed game as a computational model. Next we develop probabilistic timed game verification.