Behavioural Reactive Agents for Video Game Opponents with Personalities

  • Authors:
  • Carlos Delgado-Mata;Jesús Ibáñez-Martínez

  • Affiliations:
  • Nibbo Studios, Michoacán 200-B, CP 20270, Aguascalientes, México and Universidad Panamericana, Campus Bonaterra, Aguascalientes, CP 20290, México and Heriot Watt University, Riccart ...;Department of Technology, University Pompeu Fabra, Barcelona, Spain

  • Venue:
  • IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
  • Year:
  • 2007

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Abstract

Nowadays, the video gaming experience is shifting from merely realistic to believable. The behaviour of the computer driven player and non-playing characters is often poor when compared to their visual appearance. In this sense, there has been a recent interest in improving the video gaming experience with novel Artificial Intelligence (AI) techniques. This paper presents a robotics inspired behavioural AI to simulate characters' personalities in a commercial video game.