Adaptive Dialogue Management in the NIMITEK Prototype System

  • Authors:
  • Milan Gnjatović;Dietmar Rösner

  • Affiliations:
  • Department of Knowledge Processing and Language Engineering, Otto-von-Guericke-University Magdeburg, Magdeburg, Germany D-39016;Department of Knowledge Processing and Language Engineering, Otto-von-Guericke-University Magdeburg, Magdeburg, Germany D-39016

  • Venue:
  • PIT '08 Proceedings of the 4th IEEE tutorial and research workshop on Perception and Interactive Technologies for Speech-Based Systems: Perception in Multimodal Dialogue Systems
  • Year:
  • 2008

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Abstract

The primary aim of this paper is to present the implementation of adaptive dialogue management in the NIMITEK prototype spoken dialogue system for supporting users while they solve problems in a graphics system (e.g., the Tower-of-Hanoi puzzle). The central idea is that the system dynamically refines a dialogue strategy according to the current state of the interaction. We analyze a recorded dialogue between the user and the prototype system that took place during the testing of the system. It illustrates several points of the implemented dialogue strategy: processing of user's commands, supporting the user, and multilingual working mode.