Terrain Synthesis Based on Microscopic Terrain Feature

  • Authors:
  • Shih-Chun Tu;Chun-Yen Huang;Wen-Kai Tai

  • Affiliations:
  • Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan, Republic of China 974;Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan, Republic of China 974;Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan, Republic of China 974

  • Venue:
  • Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
  • Year:
  • 2008

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Abstract

In this paper, we use real terrain elevation data and the microscopic terrain feature unit to synthesize the macroscopic terrain flexibly and effectively. An interactive system provides users a convenient and intuitive interface to profile microscopic terrain features using terrain primitives. A number of terrain primitives, geometric objects such as prism-like, tetrahedron-like, and cone-like objects regarded as the concept representation object of microscopic terrain features, can be transformed to construct the terrain profile. Then, these terrain primitives are replaced by matching terrain units searched from real terrain elevation database to seamlessly synthesize the macroscopic terrain, the landform. As experimental results show, the resultant efficient synthesized terrains are realistic, fitting user's intuition.