Amazons Discover Monte-Carlo

  • Authors:
  • Richard J. Lorentz

  • Affiliations:
  • Department of Computer Science, California State University, Northridge, USA 91330-8281

  • Venue:
  • CG '08 Proceedings of the 6th international conference on Computers and Games
  • Year:
  • 2008

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Abstract

Monte-Carlo algorithms and their UCT-like successors have recently shown remarkable promise for Go-playing programs. We apply some of these same algorithms to an Amazons-playing program. Our experiments suggest that a pure MC/UCT type program for playing Amazons has little promise, but by using strong evaluation functions we are able to create a hybrid MC/UCT program that is superior to both the basic MC/UCT program and the conventional minimax-based programs. The MC/UCT program is able to beat Invader, a strong minimax program, over 80% of the time at tournament time controls.