System Software for Ubiquitous Computing
IEEE Pervasive Computing
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
NIST Smart Space: Pervasive Computing Initiative
WETICE '00 Proceedings of the 9th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises
The Smart Classroom: Merging Technologies for Seamless Tele-education
IEEE Pervasive Computing
The Hard SCORM LMS: Reading SCORM Courseware on Hardcopy Textbooks
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Language Grid: An Infrastructure for Intercultural Collaboration
SAINT '06 Proceedings of the International Symposium on Applications on Internet
Infrastructure for Language Service Composition
SKG '06 Proceedings of the Second International Conference on Semantics, Knowledge, and Grid
Towards smart meeting: enabling technologies and a real-world application
Proceedings of the 9th international conference on Multimodal interfaces
IEEE Transactions on Knowledge and Data Engineering
Open smart classroom: extensible and scalable smart space using web service technology
ICWL'07 Proceedings of the 6th international conference on Advances in web based learning
Enhancing the learning experience in blended learning systems: a semantic approach
Proceedings of the 2011 International Conference on Communication, Computing & Security
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Nowadays Internet-based multimedia learning has been entered into our daily life over various end user devices including mobile phone. Whereas, participating in the classroom and book reading are still major modalities of learning. Pervasive computing technologies will accelerate the progress and help to build a more convenient learning environment for learners. Smart Space technologies can augment real classroom to help teachers and students having class with the support of natural tangible UIs and context aware aids where teaching is still in a similar fashion with what happens in traditional classroom. Books can also be fabricated with bits for browsing multimedia learning materials. Bits from cyberspace and atoms from real world will be more and more blended into each other. And learning will be pervasive and blended which is beyond today's e-learning.