An introduction to genetic algorithms
An introduction to genetic algorithms
Proceedings of the 9th annual conference companion on Genetic and evolutionary computation
Interactive Evolutionary Computation-Based Hearing Aid Fitting
IEEE Transactions on Evolutionary Computation
Impact of individuals' fitness expressions on interactive genetic algorithms' performances
CCDC'09 Proceedings of the 21st annual international conference on Chinese control and decision conference
The problem with evolutionary art is ...
EvoCOMNET'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part II
Hi-index | 0.00 |
User fatigue problem in traditional interactive genetic algorithms restricts its population size. It is necessary to maintain a large population size to optimize complicated problems. We present a large population size interactive genetic algorithm with individuals' fitness not assigned by user in this paper. The algorithm divides the population into several clusters, and the maximum number of clusters is changeable with the evolution and distribution of the population. The user only evaluates a center individual in each cluster and others' fitness is estimated based on these ones. In addition, to assign a center individual's fitness, we record the time when the user evaluates it satisfactory or unsatisfactory according to his/her sensitiveness, and its fitness is automatically calculated based on the time. Finally, we apply the proposed algorithm to the one-max problem, and compare it with traditional interactive genetic algorithms. The experimental results validate its efficiency.