Automatic Bidding for the Game of Skat

  • Authors:
  • Thomas Keller;Sebastian Kupferschmid

  • Affiliations:
  • University of Freiburg, Germany;University of Freiburg, Germany

  • Venue:
  • KI '08 Proceedings of the 31st annual German conference on Advances in Artificial Intelligence
  • Year:
  • 2008

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Abstract

In recent years, researchers started to study the game of Skat. The strength of existing Skat playing programs is definitely the card play phase. The bidding phase, however, has been treated quite poorly so far. This is a severe drawback since bidding abilities influence the overall playing performance drastically. In this paper we present a powerful bidding engine which is based on a k-nearest neighbor algorithm.