Peer-to-Peer: Harnessing the Power of Disruptive Technologies
Peer-to-Peer: Harnessing the Power of Disruptive Technologies
P2p: How Peer-to-Peer Technology Is Revolutionizing the Way We Do Business
P2p: How Peer-to-Peer Technology Is Revolutionizing the Way We Do Business
A Peer-to-Peer Business Model for the Music Industry
I3E '02 Proceedings of the IFIP Conference on Towards The Knowledge Society: E-Commerce, E-Business, E-Government
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 07
The Landscape of Electronic Market Design
Management Science
Economics and Electronic Commerce: Survey and Directions for Research
International Journal of Electronic Commerce
Information, Organization and Management
Information, Organization and Management
Hi-index | 0.00 |
Electronic commerce (EC) first appeared in Business-to-Business (B2B) markets, while Business-to-Consumer (B2C) markets developed later. It was due to the emergence of online auctions that even more recently Consumer-to-Consumer (C2C) electronic markets emerged and started to merit major attention in theory. One innovative area for C2C commerce is the concept of superdistribution which links the idea of file sharing with the exchange of money. The money paid for each item of downloaded media content is split among the artist, professional providers and the person from whom it is downloaded. This paper investigates the effect of such a splitting of revenues on users' music download behaviour by comparing five scenarios with different splitting ratios between professional providers and users. A prototype was developed and tested in an experimental setting. The results illustrate that the ratio of revenue splitting does affect the source the users download from, that most participants assume the business model to be fair and that nearly all users would be satisfied by a participation of half or less of the revenues. The results indicate that superdistribution in fact can help make file sharers pay for digital music content by creating a decentralized C2C electronic market.