Behavioral Aspects of Text Editors
ACM Computing Surveys (CSUR)
The Architecture of Cognition
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Human Problem Solving
Predicting the cost of error correction in character-based text entry technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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When people learn such a complex skill as computer text editing, they are learning a set of goals and the plans for accomplishing those goals. In this experiment we examined the structure and development of simple text-editing goals and plans. Long interkeystroke times were found to be associated with plan boundaries. The longest times were found between keystrokes separating superordinate goals, whereas less significant time increases appeared between keystrokes at subgoal boundaries. Changes in the patterns of interkeystroke times showed plan restructuring with experience.