Elementary functions: algorithms and implementation
Elementary functions: algorithms and implementation
Fast Rotations: Low-cost Arithmetic Methods for Orthonormal Rotation
ARITH '97 Proceedings of the 13th Symposium on Computer Arithmetic (ARITH '97)
Location based services using geographical information systems
Computer Communications
An efficient algorithm for mobile objects localization
International Journal of Communication Systems
General approach to simple algorithms for 2-D positioning techniques in cellular networks
Computer Communications
Sensor Position Determination with Flying Anchors in Three-Dimensional Wireless Sensor Networks
IEEE Transactions on Mobile Computing
The quantization effects of the CORDIC algorithm
IEEE Transactions on Signal Processing
Least squares algorithms for time-of-arrival-based mobile location
IEEE Transactions on Signal Processing
Performance benchmarking for wireless location systems
IEEE Communications Magazine
Standardization of mobile phone positioning for 3G systems
IEEE Communications Magazine
Bluetooth aided mobile phone localization: A nonlinear neural circuit approach
ACM Transactions on Embedded Computing Systems (TECS)
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Trilateration is a common operation to find the object location using its distances or range measurements to three other known points or stations. Traditionally, this problem has been solved either by algebraic or numerical methods. These methods involve long and complex geometric computations which are usually implemented in software. An approach that avoids this complexity is proposed here. Simulation results show improvements of the proposed approach in terms of computational cost and implementation simplicity over the conventional methods used. In addition, the proposed approach is based on vector rotations and uses only simple add and shift operations and therefore can be easily implemented in the hardware (or firmware) of the mobile object.