Implementing actor-based primitives on distributed-memory architectures

  • Authors:
  • Michele Di Santo;Giulio Iannello

  • Affiliations:
  • -;-

  • Venue:
  • OOPSLA/ECOOP '90 Proceedings of the workshop on Object-based concurrent programming
  • Year:
  • 1991

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Abstract

We are engaged in a research aiming to implement, on a highly-parallel distributed-memory architecture, a set of primitives based on the actor model. In this paper, the motivations and a number of preliminary results of the project are reported. Discussion is focused on implementation issues. The overall software architecture of the distributed run-time kernel is presented. Solutions to mail address representation and to distributed collection of garbage actors are briefly described.