Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
BloNo: a new mobile text-entry interface for the visually impaired
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Proficient blind users and mobile text-entry
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
TypeInBraille: quick eyes-free typing on smartphones
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
SlideType: universal design text-entry interface for touchscreen devices
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
Mobile technology and e-inclusion
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
Towards ubiquitous awareness tools for blind people
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Motivation -- To provide suitable mobile text-entry interfaces for the disabled, designed considering their capabilities and needs. Research approach -- We analyzed 20 blind users and the difficulties they face with traditional text-entry approaches. We designed a new text-entry method, modelled accordingly to the design guidelines retrieved from the user studies and evaluated in comparison to the traditional approach through user evaluation. The navigation model presented shows to be effective both on keypad and touch screen based devices. Findings/Design -- Results show that if the user's limitations and capacities are taken into account, the first approach with the mobile device is subtle and the learning curve is accentuated. In opposite to traditional approaches, the theoretical values are likely to be achieved. Research limitations/Implications -- As the available set of target users is limited, the user studies were made with five users per group (3 groups/15 users). Originality/Value -- The research presents an innovative text-entry method and its comparison with commonly used methods. We also present a solution to provide text input in touch screen mobile devices for blind users. Take away message -- If the interaction is designed with the end users in mind, the best theoretical values are likely to be achieved.