Endo-testing: unit testing with mock objects
Extreme programming examined
UML Distilled: A Brief Guide to the Standard Object Modeling Language
UML Distilled: A Brief Guide to the Standard Object Modeling Language
Expert One-on-One J2EE Design & Development
Expert One-on-One J2EE Design & Development
Using software testing to move students from trial-and-error to reflection-in-action
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Using Software Architecture for Code Testing
IEEE Transactions on Software Engineering
Using testing and JUnit across the curriculum
Proceedings of the 36th SIGCSE technical symposium on Computer science education
Tool support for randomized unit testing
Proceedings of the 1st international workshop on Random testing
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Testing is an integral part of software engineering. When teaching this discipline, educators choose testing approaches to be implemented in their classes. But many of these approaches, no matter how well devised or comprehensive, fall short of being simple and straightforward to use. Furthermore, students still face issues like: where to start, what should tests consist of, how much testing is enough etc. This paper describes a practical approach for functional testing specifically designed for students. It is meant to be intuitive, simple and thorough, so good testing results can be achieved.