The on-line firing squad simulator

  • Authors:
  • R. M. Balzer;R. W. Shirey

  • Affiliations:
  • The RAND Corporation, Santa Monica, California;The RAND Corporation, Santa Monica, California

  • Venue:
  • AFIPS '68 (Fall, part I) Proceedings of the December 9-11, 1968, fall joint computer conference, part I
  • Year:
  • 1968

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Abstract

The purpose of this study is to investigate man/machine interaction in the context of solving a conceptually difficult, formal problem. We want a problem that requires no specialized knowledge, so that a fair comparison can be made between computer-aided and unaided attempts at solution. We also want a problem that is graphic. The firing squad synchronization problem satisfies these criteria extremely well. It has the added advantage that no optimal solution has yet been produced.