Prioritizing remote procedure calls in Ada distributed systems
IRTAW '99 Proceedings of the ninth international workshop on Real-time Ada
GLADE: A Framework for Building Large Object-Oriented Real-Time Distributed Systems
ISORC '00 Proceedings of the Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing
MAST: Modeling and Analysis Suite for Real Time Applications
ECRTS '01 Proceedings of the 13th Euromicro Conference on Real-Time Systems
Real-Time Modelling of Distributed Component-Based Applications
EUROMICRO '06 Proceedings of the 32nd EUROMICRO Conference on Software Engineering and Advanced Applications
The SAVE approach to component-based development of vehicular systems
Journal of Systems and Software
MICOBS: multi-platform multi-model component based software development framework
Proceedings of the 14th international ACM Sigsoft symposium on Component based software engineering
Design of component-based real-time applications
Journal of Systems and Software
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This paper proposes a technology for the development of distributed real-time component-based applications, which takes advantage of the features that Ada offers for the development of applications with predictable temporal behaviour, and which can be executed in embedded platforms with limited resources. The technology uses the Deployment and Configuration of Compo nent-based Distributed Applications Specification of the OMG for describing the components, the execution platforms and the applications. The framework defined in the Lightweight CCM standard of the OMG is taken as the basis of the internal architecture of the components and the applications. It has been extended with a number of features to make the temporal behaviour of the appli cations predictable. Among these extensions, the usage of CORBA has been replaced by special distributed components, called connectors, which implement the interaction between components by means of predictable and customizable communication services. Besides, special mechanisms have been introduced in the environment to make the threading characteristics of the components config urable. The technology fixes the responsibilities and the knowledge required by each actor involved in the component-based development process, and for each of them it defines the input and output artifacts that they have to manage.