A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
A Gossip-Based Reliable Multicast for Large-Scale High-Throughput Applications
DSN '00 Proceedings of the 2000 International Conference on Dependable Systems and Networks (formerly FTCS-30 and DCCA-8)
P2Cast: peer-to-peer patching scheme for VoD service
WWW '03 Proceedings of the 12th international conference on World Wide Web
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
PROMISE: peer-to-peer media streaming using CollectCast
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
GnuStream: a P2P media streaming system prototype
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 1
A peer-to-peer on-demand streaming service and its performance evaluation
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 1
Measurements, analysis, and modeling of BitTorrent-like systems
IMC '05 Proceedings of the 5th ACM SIGCOMM conference on Internet Measurement
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 2
Topology-Aware peer-to-peer on-demand streaming
NETWORKING'05 Proceedings of the 4th IFIP-TC6 international conference on Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; Mobile and Wireless Communication Systems
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It is a big challenge to provide Video-on-Demand streaming services over Internet in a scalable way. Currently, many researchers use a single channel overlay to implement the scalability of on-demand streaming services. However, in a real application environment, various channels in a P2P VOD system have different popularities, which probably cause the imbalance of data storage-capability of the whole system. It results in a problem that a mass of unpopular channels' caching capability can not be used to satisfy the data requirements of the whole system. In order to solve the problem, this paper proposes a new data-storage mechanism, which constructs a multi-channel overlay to optimize the whole system's caching-capability and greatly improves unpopular channel's caching efficiency. The experimental results show that this mechanism can achieve significant effects.