Game Characterizations of Process Equivalences

  • Authors:
  • Xin Chen;Yuxin Deng

  • Affiliations:
  • Department of Computer Science and Engineering, Shanghai Jiao Tong University, China;Department of Computer Science and Engineering, Shanghai Jiao Tong University, China

  • Venue:
  • APLAS '08 Proceedings of the 6th Asian Symposium on Programming Languages and Systems
  • Year:
  • 2008
  • Defining distances for all process semantics

    FMOODS'12/FORTE'12 Proceedings of the 14th joint IFIP WG 6.1 international conference and Proceedings of the 32nd IFIP WG 6.1 international conference on Formal Techniques for Distributed Systems

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Abstract

In this paper we propose a hierarchy of games that allows us to make a systematic comparison of process equivalences by characterizing process equivalences as games. The well-known linear/branching time hierarchy of process equivalences can be embedded into the game hierarchy, which not only provides us with a refined analysis of process equivalences, but also offers a guidance to defining interesting new process equivalences.