Offset Approach to Defining 3D Digital Lines

  • Authors:
  • Valentin E. Brimkov;Reneta P. Barneva;Boris Brimkov;François Vieilleville

  • Affiliations:
  • Mathematics Department, SUNY Buffalo State College, Buffalo, USA NY 14222;Department of Computer Science, SUNY Fredonia, USA NY 14063;Gifted Math Program, University at Buffalo, Buffalo, USA NY 14260-1000;Mathematics Department, SUNY Buffalo State College, Buffalo, USA NY 14222

  • Venue:
  • ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
  • Year:
  • 2008

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Abstract

In this paper we investigate an approach of constructing a 3D digital line by taking the integer points within an offset of a certain radius of the line. Alternatively, we also investigate digital lines obtained through a "pseudo-offset" defined by a parallelepiped enclosing the integer points around the line. We show that if the offset radius (resp. side of the parallelepiped section) is greater than $\sqrt{3}$ (resp. 2$\sqrt{3}$), then the digital line is at least 1-connected. Extensive experiments show that the lines obtained feature satisfactory appearance.