PDE-Based Facial Animation: Making the Complex Simple

  • Authors:
  • Yun Sheng;Phil Willis;Gabriela Gonzalez Castro;Hassan Ugail

  • Affiliations:
  • Department of Computer Science, University of Bath, United Kingdom;Department of Computer Science, University of Bath, United Kingdom;School of Informatics, University of Bradford, United Kingdom;School of Informatics, University of Bradford, United Kingdom

  • Venue:
  • ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
  • Year:
  • 2008

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Abstract

Direct parameterisation is among the most widely used facial animation techniques but requires complicated ways to animate face models which have complex topology. This paper develops a simple solution by introducing a PDE-based facial animation scheme. Using a PDE face model means we only needs to animate a group of boundary curves without using any other conventional surface interpolation algorithms. We describe the basis of the method and show results from a practical implementation.