Computer facial animation
Techniques for interactive design using the PDE method
ACM Transactions on Graphics (TOG)
Computer generated animation of faces
ACM '72 Proceedings of the ACM annual conference - Volume 1
Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Visualization and Computer Graphics
Technical Section: Expression modeling-a boundary element approach
Computers and Graphics
A survey of partial differential equations in geometric design
The Visual Computer: International Journal of Computer Graphics
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
IEEE Transactions on Circuits and Systems for Video Technology
Adaptive Physics---Inspired Facial Animation
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
On the development of a talking head system based on the use of PDE-based parametic surfaces
Transactions on computational science XII
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Direct parameterisation is among the most widely used facial animation techniques but requires complicated ways to animate face models which have complex topology. This paper develops a simple solution by introducing a PDE-based facial animation scheme. Using a PDE face model means we only needs to animate a group of boundary curves without using any other conventional surface interpolation algorithms. We describe the basis of the method and show results from a practical implementation.