Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
A Content Model for the Mobile Adaptation of Multimedia Information
Journal of VLSI Signal Processing Systems
Content adaptation of multimedia delivery and indexing using MPEG-7
Proceedings of the tenth ACM international conference on Multimedia
On-Line Service Adaptation for Mobile and Fixed Terminal Devices
MDM '01 Proceedings of the Second International Conference on Mobile Data Management
Region-of-interest based image resolution adaptation for MPEG-21 digital item
Proceedings of the 12th annual ACM international conference on Multimedia
Multi-step media adaptation: implementation of a knowledge-based engine
WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
Device-based decision-making for adaptation of three-dimensional content
The Visual Computer: International Journal of Computer Graphics
Service rendering middleware (SRM) based on the intelligent LOD algorithm
UIC'06 Proceedings of the Third international conference on Ubiquitous Intelligence and Computing
Digital item adaptation: overview of standardization and research activities
IEEE Transactions on Multimedia
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This paper proposes an adaptive method for providing a single set of contents to various device environments simultaneously in real time. Using meshes with multiple levels of resolution has been proposed as an adaptive method for 3D graphic contents according to the capacity of device environment and user requirements. This study proposes a standard algorithm for selecting an appropriate level in a mesh model and a shading technique for performing rendering with low capacity and performance devices. The proposed shading technique is an improvement from the existing Gouraud and flat shading libraries. It offers an effective alternative by applying different shading schemes in each of multiple polygons to reduce the time required for real-time rendering, merits that are expected to be very useful in real-time adaptive services.