On-the-fly generation of multi-robot team formation strategies based on game conditions

  • Authors:
  • John Atkinson;Dario Rojas

  • Affiliations:
  • Department of Computer Sciences, Universidad de Concepción, Concepción, Chile;Department of Computer Sciences, Universidad de Concepción, Concepción, Chile

  • Venue:
  • Expert Systems with Applications: An International Journal
  • Year:
  • 2009

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Abstract

This paper describes a new model to automatically generating dynamic formation strategies for robotic soccer applications based on game conditions, regarded to as favorable or unfavorable for a robotic team. Decisions are distributedly computed by the players of a multi-agent team. A game policy is defined and applied by a human coach who establishes the attitude of the team for defending or attacking. A simple neural net model is applied using current and previous game experience to classify the game's parameters so that the new game conditions can be determined so that a robotic team can modify its strategy on-the-fly. Experiments and results of the proposed model for a robotic soccer team show the promise of the approach.